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UX Design 
CurioCity The Ultimate City Exploration App

Helping travelers explore new cities seamlessly with curated recommendations, itineraries, navigation, and reviews—all in one user-friendly app.

Project Duration: 4 weeks

Location: CIM 202, University of Miami
Team Members: Carolina, Avery, Tiara, Hana
Role: UX Researcher & Designer (User research, wireframing, prototyping)

Tools: Figma

01

Understanding the Problem

The Challenge

Travelers often struggle to make the most of their city explorations due to fragmented information, unreliable recommendations, and complex navigation tools. We aimed to create a seamless, all-in-one solution that helps users plan their trips effectively.

The Audience

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Our target users included:

  • Tourists looking for curated recommendations.
  • Business travelers needing quick, efficient plans.

  • Locals seeking hidden gems and new experience​

 

Solution

  • CurioCity is the ultimate guide to exploring new cities, providing recommendations, itineraries, navigation, and reviews to help make the most out of your visit, all within our user-friendly app.

02

 The Process

Methodology & Process

We followed a user-centered design process, incorporating research, ideation, prototyping, and testing.

Research & Ideation

  • Conducted user interviews to understand pain points.

  • Analyzed existing travel apps to identify gaps.

  • Created problem & vision statements to align goals.

Problem & Vision statements

Ideation with scenarios 

 Information Architecture

  • Developed a sitemap to structure content logically.

  • Mapped out user flows to ensure intuitive navigation.

Design & Prototyping

  • Created wireframe sketches to visualize layouts.

  • Designed low-fidelity wireframes for initial usability testing.

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User Testing & Refinement

  • Conducted user interviews to understand pain points.

  • Analyzed existing travel apps to identify gaps.

  • Created problem & vision statements to align goals.

 Prototype 

03

Impact & Learnings &Key Takeaways

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  • User-first approach is critical – Early interviews shaped the entire design.

  • Iterative testing saved time – Quick feedback cycles prevented major rework.

  • Collaboration improved efficiency – Working with a team helped refine UX solutions.

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